Application for a servant - berseker type.
*updated*
Appearance:
Spoiler
Normal fighting:
Sword :
Normal:
Name: real name - Jeanne d'Arc, but after what happened in Paris, she changed her name and goes by Anna Starfire.
Age : Nineteen.
Eye colour : Dark green.
Hair colour : Blonde.
Height : 174 cm.
Legend: Joan of Arc was a 15th century Catholic Saint and national heroine of France. A peasant girl born in Eastern France, Joan led the French army to several important victories during the 100 year war, claiming divine guidance, and was indirectly responsible for the coronation of King Charles VII. She was captured by the English, tried by an ecclesiastical court and burned at the stake when she was nineteen years old.
Even thought most people beleaved that she was innocent, only after 24 years later after her death, she was found innocent.
Joan asserted that she had visions from God that told her to recover her homeland from English domination late in the Hundred Years' War. The uncrowned King Charles VII sent her to the siege at Orléans as part of a relief mission. She gained prominence when she overcame the dismissive attitude of veteran commanders and lifted the siege in only nine days. Several more swift victories led to Charles VII's coronation at Reims and settled the disputed succession to the throne.
The first time she saw a vision, was when she was 12 years old. It is said, that she had many visions, and in those visions, God told her to lead the army.
Joan of Arc wore men's clothing between her departure from Vaucouleurs and her abjuration at Rouen, what was unusual at that era.
for further information - link to J.d'arc
http://en.wikipedia.org/wiki/Joan_of_Arc catalyst - a sacred item. She was a strong christian, so if you want to summon, you will need anything holy - a cross, an urn, or anything associated with christians. Only by drawing a cross on the ground and putting a sacred item in center of it can call out the servant.
Personality :
Even thought she appeared innocent, she was acctualy evil inside. She was greedy, and loved to be in the center of attention. She didn't talk much, or do anything, but always listened to others, because sometimes, she could ge benefit from it. Other than that, she is very powerfull, so she hided her real strenght , because she would be burned even earlier and called a witch. She with ease could carry a sword bigger than her and swing it around like it was nothing.
She loves reading books, playing games and drinking tea or wine.
As a fighter, she loves real and long fights. But she fights with strategy, not with brute strenght alone. She has dignity and honour, so she will never attack or kill an unarmed warrior. But when she gets into battle, she tends to forget the codex of warriors.
Abilities: Mad Enhancement
This is an ability only berserker can use while it is activated the berserker gains
a power boost at the cost of it's sanity.
Battle Continuation
The ability to stay alive. It allows for battle even on the verge of death,
and allows the user to stay alive until they receive a clearly fatal blow.
Eye of the mind (True)
The ability to effectuate rapid and precise judgements gained through
experience and training Servants with this skill are capable of calmly
analysing situations even during a battle, applying strategy and skills to
turn the tables in there favour. As long as there is at least a 1% chance
of victory, they are able to devise a plan to exploit that possibility,
although does not guarantee victory though.
Bravery: A.
Illusions, confusion and temptation have no effect.
When mad enchanced drops to rank C - Temptation has no effect.
Charisma :C.
gives someone the ability to lead an army
Riding : C
The ability to ride all animals. ( best with horses)
Nobel Phantasms 1.Into the hands of god, support A.
When Berserker activates this she is momently wrapped in a cocoon of spiralling flames that block and deflect all physical attacks and nullify all element fire spells that is rank B or less.
Can't use while mad enhanced. mad enhanced characters don't defend.
2. Burning vengence, anti-unit A.
She charges mana into her blade which glows red and hisses before launching a massive fireball at her opponent.
Can't be used while mad enchanced.
3. Frenzy, Anti-Unit B.
With a roar berserker flies into a blind rage and charges at her attacker with increased speed there is little the target can do except try to run or defend with every last bounce of strength and speed.
Berserker launches a frenzied attack of 16 blows containing both speed and power. Here berserker acts like she wants to cut her opponent in half and the air too if it gets in her way. All the opponent can do is try to parry and deflect the blows with out buckling under their power even if the opponent manges to black them all they will left physically drained and possibly suffering from compound fractures cause by the power of the strikes. This phantasm drains 3/4 of the masters mana and berserker becomes tired and slow for 2 minutes.