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| Character Creation All character creation threads will stay in this forum ^^ |
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| | #11 (permalink) |
| BANNED ![]() Join Date: Apr 2007 Location: 404 - Not Found
Posts: 2,869
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Type: Master Name: Brian Jerrings Age: 24 Occupation: Mercenary Blood-type: A+ Nationality: England Alignment: Mage Association Appearance: Brian has dark hair, and a small beard on his chin, . He has blue eyes, and is rather tall. Other than that, he keeps a low profile. Personality: Quiet, not really a people person. Winter-training in England: ![]() From his time in Afghanistan: ![]() Current: ![]() Employment History: 22nd SAS Regiment. History: Brians family had a long tradition of going after the Holy Grail. None had succeed until this date, and their hope had laid on Brian to carry on the tradition, and give back the family their former wealth and power. At the age of 9 his parents introduced him to the part of the family history which been locked away since he was born. The Grail War. It didn't go as planned however, Brian was not really interested, and as he grew older, he found it rather insane to go after something like that. He wanted to earn his reputation and wealth through hard work, with his body and mind. Be given it, although after hard battles, was insulting. No, if he was going to become something in life, he would do every part of it by himself. He decided that he would play along with them until he was 18 and legally allowed to leave. They taught him magic, but the only kind that he was any good at was rune-magic.His studies in magic took an abrupt ending when he was 11 however. His father fought in the Grail War, and did not make it. Word goes that he was killed by his own servant, of the Caster class. When he was 18, he joined the army, and worked his way up, and then he was offered a position within the 22nd SAS regiment. He accepted. When he was 21, he was deployed to Afghanistan on a series of top-secret missions. 2 years later, he was sent home. What he did and saw there, is something he would forever keep to himself, but it awarded him with the Victoria Cross. When he got back home he was depressed, and had nightmares about his time in Afghanistan, and he so wanted to forget what had happened. He wanted to be "re-born", and to live a peaceful life without those memories. When he lay in his bed at a hotel in London, he suddenly got an idea. The Grail would make him forget... He quickly called his mother, and lied to her that he would do it for the family, and a few days later he was in Fuyuki City, backed up with his family's money, as well as contacts for getting his hands on new weapons... Skills: 1: Rune magic 2:Martial Arts(Goshinkwai) 3:SAS-training(includes the following): Weapons: Specialized himself with the AK-47, FN SCAR, M249, P226 and the PSG-90/L96. Survival(Brian knows how to survive in extreme conditions) Use of explosives. 4:Field medic: He was a field medic, and know how to treat wounds and perform minor surgeries. Weapons: FN SCAR-L(5.56x45mm NATO) with an EGLM ![]() PSG-90(7.62mm NATO) ![]() P226(9x19mm parabellum) ![]() Gear: With the help of rune-magic, his shirt acts as a Kevlar vest. AN/PVS-7D Generation 3 NVGs: Last edited by Anon-sama; 01-08-2009 at 01:16 AM. |
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| | #12 (permalink) |
| AA's own sound engineer |
Appearance Spoiler ![]() Servant - Rider Identity - Fergus Mac Róich Eyes - Brown Hair - Black Height - 7ft The name Fergus means "man-strength" or "virility", and Fergus is described as being of enormous size and sexual potency. Weapon - Caladbolg, Spoiler ![]() Legend Fergus became king of Ulster after his predecessor, Eochaid was killed in the Battle of Leitir Ruad. he desires Eochaid's daughter Ness, but she will only marry him if he allowed her seven-year-old son Conchobar to be king for a year, so his sons would be the sons of a king. The nobles of Ulster reassure him that the boy will be king in name only, so Fergus agreed, but Conchobar, with his mother's help, ruled so wisely that the nobles make him king permanently in Fergus's place. Fergus didn't mind he was carefree and was happier with his bride despite her betrayal. Fergus remained Conchobar's loyal retainer, and becomes the foster father of Conchobar's eldest son Cormac and nephew Cúcuhulain. When Conchobar's intended bride, Deirdre, eloped with the young warrior Naoise and his two brothers, Conchubar tracked down to an island off Scotland. Conchobar announces he has forgiven them and sends Fergus, Cormac, and Fergus' son Fíachu, to offer them safe conduct home. Naoise and his brothers swear they will eat no food until they dine with Conchobar at his pallace Emain Macha. Conchobar, however, orders the Ulstermen to invite Fergus and Cormac to feasts, and as it is shameful to refuse hospitality they cannot refuse. Fergus is separated from his charges, and Fíachu is left to escort them to Emain alone. When they arrive, Fíachu, Naoise and his brothers were murdered by Conchobar. After hearing of this betrayal, Fergus, Cormac burned Emain Macha and defected to Connacht with three thousand followers, where they entered the service of king Ailill and queen Medb. Medb fell in love with Fergus and took him for her lover it is said if she couldn't have Fergus she need 30 men to satisfy her. When Ailill and Medb raised a huge army and launched the Cattle Raid of Cooley to steal Ulster's divine stud bull, Donn Cúailnge, Fergus' knowledge of the terrain meant he was chosen to lead the way as chief Scout. He lead the army by a roundabout route, hoping to give the Ulstermen time to raise their own army, but they were disabled by a curse. He sent a message to Cúchulainn, who began his single-handed defence of the province. The Connacht army separated, with Ailill leading one section, and Medb and Fergus leading the other. Ailill was suspicious, and sent his charioteer to spy on them. The charioteer found Fergus and Medb having sex, and unnoticed, stole Fergus' sword, Caladbolg which Ailill kept safe as proof, Fergus made himself a dummy sword of wood to save face. Cúchulainn held up the army's progress by fighting a series of champions in single combat. Fergus went to face him, but seeing that Fergus had no sword Cúchulainn agreed to yield, on the condition that Fergus would yield the next time they met. Eventually the Ulstermen recovered from their curse, and the final battle began. Ailill gave Fergus back Caladbolg and he met Conchobar on the battlefield. He defeated Conchubar, but was prevented from killing him by Cormac. He redirects his rage into cutting off the tops of three hills with his sword. Cúchulainn, who had so far sat out the battle, recuperating from his wounds, entered the fray and challenged Fergus. Fergus honoured his promise and yielded, pulling his followers from the field. Medb's other allies, seeing him withdraw, paniced and begin to retreat. The Connacht army was routed, although they managed to escape with the bull. Fergus bitterly remarked, "It is the usual thing for a herd led by a mare (Medb) to be strayed and destroyed." After the death of Conchubar the men of Ulster asked him to become their king again but he refused as he had sworn loyalty Medb's so he passed the crown onto Cormac the rightful heir. One day, after Fergus has been in exile for fourteen years, Ailill saw him in a lake having sex with Medb, and was overcome with jealousy. He told his blind brother, Lugaid that deer were playing in the water, and persuaded him to throw a spear at them. He did so, hitting Fergus in the heart. He climbed out of the water and threw the spear back, killing Ailill's deer-hound, before dying Personality Fergus is a natural born leader who commands respect he is also gifted with a silver tongue and talked his way out of trouble for his double dealings during that cattle raid of cooley getting Medb into bed in the process, he is a ladies man driven by a strong scene of honour and camaraderie Catalyst Fergus can be summoned from a stone obtained from Rathcroghan in County Roscommon in the West of Ireland it is believed to be the site of Cruachan the fortress of Medb and Ailill and the final resting place of Fergus Abilities Riding Rank A+ can ride all animals vehicles and divine beasts but cant ride dragons Battle Continuation The ability to stay alive. It allows for battle even on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow Bravery This ability allows a servant to continue fighting unarmed the damage inflicted by the servants bare hands increases gradually as the battle continues mental discipline also increases with rank C or higher giving defence against mental interferences that act on fear Rank A Illusions, confusion and temptation have no effect Charisma This is the rare talent that allows people to charm and influence others Rank B gives someone the ability to rule a country Independent action Gives a servant the capacity to subsist without a Master. Rank C can exist a day without established contact from the master and can survive 12 hours if the master is killed Disengage This ability makes it easy for servants to escape if the battle is not going their way It provides distraction in the form of a flash of light coupled with a temporary burst of speed that allows the servant to escape Nobel Phantasms Donn Cúailnge the Divine Bull of Cooley Anti Army Rank A The Divine Bull Fergus helped Medb to steal is called to the field for two turns it charges twice goring and trampling everything in it's path Caladbolg - Hard Lightening Antifort Rank A Fergus swings his sword a crescent shaped blast of rainbow coloured energy leaves its tip and cuts anything in it's path in half Caladbolg - the piercing spiral anti Unit rank C due to it's spiral shape when this phantasm is activated Caladbolg can drill through any armour or protective barrier this phantasm only negates defence the attack itself deals normal damage Catalyst Fergus can be summoned from a stone obtained from Rathcroghan in County Roscommon in the West of Ireland it is believed to be the site of Cruachan the fortress of Medb and Ailill and the final resting place of Fergus
__________________ Fanclubs and Claims: Spoiler Spoiler Spoiler Spoiler Spoiler ...fading more and more into the darkness that is my insanity... Last edited by skullreken; 01-18-2009 at 01:35 AM. |
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| | #13 (permalink) |
| The Keeper of Thorns Join Date: Oct 2008 Location: Kingdom of Silver Roses Age: 21
Posts: 437
Rep Power: 8 ![]() ![]() | Finally I've regained my Internet access! Here's my Servant entry. Human Form ![]() Serpent Form ![]() Grim Reaper (Basic Appearance, The Blade is Silver w/ a Black Handle, Condition is Better) ![]() Class: Saber Identity: Samael Sex: Male Eyes: Red Hair: White Height: 189cm Weight: 75kg Legend Samael is an ancient warrior who's origins are shrouded in mystery. At some point, Samael came to believe that he was in fact a child of one of God's angels. With his belief came his desire to work as the hand of God on earth. He was armed with a deadly cursed blade, named "Grim Reaper," and assorted daggers and wires. Along with his weapon skill is his latent ability to percieve things before they occur. This third eye has on many occasions allowed him to evade capture and execution. Samael commited countless acts that he deemed rightious and just, be it good or bad. He even went so far as to slay kings and aristocrats who were, in his eyes, unworthy of such grace. Samael's ruthlessness was so fierce that no man could escape him once he had passed judgement. Not wishing for glory, he performed his deeds in secret. Even so, stories of these feats eventually spread far and wide, raising Samael's legend to that of divine proportions. Samael had gone down in history as the Angel of Death. Despite his original intentions, Samael invited the idea of being an angel in the eyes of man. Samael means "the venom of God." In legend, he appears as accuser, seducer, and destroyer. Samael has been regarded as both good and evil, being known as "the great prince in heaven" and the "prince of devils." Samael is said to be the chief ruler of the Fifth Heaven, a member of the heavenly host (with often grim and destructive duties). Though Samael is called a fallen angel, he nevertheless remains one of the God's servants. Samael is also said to control a massive army of angels; supposedly, he also commands an equally large army of demons. While having a human form, Samael is said to take the shape of a massive twelve-winged serpent. Among his many legends, he was the guardian angel of Esau and a patron of the sinful Roman empire. Hebrew scholars say that it was Samael who tempted Eve in the guise of the Serpent. Samael is sometimes identified as being the angelic antagonist who wrestled with Jacob, and also the angel who held back the arm of Abraham as he was about to sacrifice his son. It is also said that he took Lilith as his bride after she left Adam. Samael would be an unescapable force, always executing his targets with a 100% success rate. Eventually, the time came when even he would have his downfall. A large group of mercenaries would be organized by several influential leaders. Their target: Samael, the Angel of Death. These leaders, fearful of their lives, used their resources to pursue the assassin. After several years of failed attempts, the mercenaries would finally corner Samael. Samael's reason showed him that every possible path led to execution, he had finally been trapped. At this point, Samael vowed to heavens that he will not die until he can purify the world with God's divine light. Personality Samael sees himself as a servant of God before anything. He looks upon anyone in a higher position than him as a representative of God. The exception being people whom he sees unworthy of such a title. Otherwise he is quite the loyal comrade. He is also quite kind to others, easily earning their trust. Underneath this outer shell lies a cunning, deceptive, seductive and tactical mind, perfect for his life's work. He has long since lost his fear and remorse. Catalyst Samael left nearly no trace of existence behind to be found, meaning that the only remnants of him (aside from his legend) are in the possession of the Holy Church. In particular, daggers and other equipment were confiscated after his apparent death and can be used as catalysts (provided one can obtain said materials). Samael's blade was hidden away so that its curse would not someday taint the Church. That being said, its location is completely unknown. Most likely, it would be in a place where magic is strong enough to suppress its curse. Aside from these, Samael can be summoned by any man seeking to bring justice to the world. Abilities Magic Resistance Rank: C Nullifies all magic that requires less than two verses. Cannot block large-scale magic such as great magic or ritual magic. Riding Rank: B The ability to ride things. Samael can ride most vehicles with above average skill, but he cannot ride those of demonic beast or holy beast rank. Eye of the Mind (True) The ability to effectuate rapid and precise judgements gained through experience and training. Samael is capable of calmly analyzing situations even during a battle, applying strategy and skills to turn the tables in his favour. As long as there is at least a 1% chance of victory, he is able to devise a plan to exploit that possibility. Charisma Rank: B Samael's natural talent to charm and influence others. It increases the ability of his deception, persuasion and seduction techniques. Charisma is a rare talent, and a rank B is enough to lead a country. Divinity Rank: B Spending his entire life believing to be an angel, Samael was granted his wish when he became a heroic spirit. Because an angel is subservient to God, the rank is reduced. Transparency Rank: B+ Samael is a master of mercenary tactics, and has learned how to conceal his movements. With this he is skillful enough to move into buildings or castles undetected. He can still be located by Servants with keen skill. Noble Phantasms Grim Reaper - Anti-Unit Rank: C Samael activates the curse on his weapon of choice by calling its name, Grim Reaper. He then proceeds to getting close to his target, delivering a precise slash. If Grim Reaper's blade is to land a direct hit, death will immediately follow. Venom of God - Anti-Army Rank: B Samael leaps into the air and transforms into a large twelve-winged serpent. While in flight, Samael dives down and attacks the enemy. With his serpent body, Samael can make last minute changes to his direction. When his run is complete, Samael pulls back and reverts to his human form. Angel of Death - Anti-Fortress Rank: A Once Samael has revealed Grim Reaper, he gains the ability to activate this deadly art. Being glorified in life as an angel, as well as believing so himself, Samael gains the right to call himself an angel. By chanting "Angel of Death," six pairs of silver wings appear from his back. Samael then raises Grim Reaper and slashes, creating a massive, crescent-shaped shock-wave of silver light. This strike is capable of leveling large buildings and structures. This technique consumes a large amount of power, meaning it should be saved as a trump card.
__________________ ~My Fanclubs~ Spoiler ~My Claimed Characters~ Spoiler Last edited by Kaizen; 01-18-2009 at 10:40 PM. |
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| | #14 (permalink) |
| Myrddin Join Date: Jan 2009 Location: Australia-QLD Age: 18
Posts: 12
Rep Power: 0 ![]() | ![]() Class- Caster Identity- Merlin or Myrddin Physical Features- Multiple sets of markings on his body one that allow him to access powers that require a seal instantaiously and the other that spread the caster armor of the hands (To cast without backlash) all over the body. Weapon of Choice- A wooden staff carved from special wood from his world and is strong as steel with an elvish gem at its tip. Background- Merlin, sage from another world, was an inspired seer and mystic, a wise counselor and faithful friend to three kings. But for all his wisdom, he was bewitched by the Lady of the Lake who turned his love to her own ends. She sapped his power and plunged his store of secret knowledge, and when done, she bound him in stone by his own spell. As the story goes… Merlin, sometimes called Myrddin, was the famous wizard an Arthurian mythology. So powerful was his magic that one medieval tradition credits him with the magical construction of Stonehenge. Another of his works was supposed to be King Arthur’s famous Round Table. Enchanter, wizard and prophet, who oversaw Arthur’s conception and birth, enabled his ascension and acts as high counsel to the King in the early phase of his reign. Merlin’s role as a whole is that of an advisor and scholar. His genius guided the realm. Geoffrey of Monmouth is responsible for Merlin to be known today. Apparently, the Britons were told that a great fortress they had build would never be safe until the ground there had been soaked with the blood of a child who had no mortal father. Such a half-human sacrifice seemed near impossible to achieve, until it was later learned that a beautiful girl was with child by a demon. The child turned out to be Merlin, who, though baptized as a Christian, still possessed fabulous powers inherited from his demon father. Somehow the boy did not need to be sacrificed for the sake of the fortress because it is likely that Merlin was able to deal with the problem by means of magic. There are a various accounts of Merlin’s death. One tells how the wizard forgot about the seat at the round table that only Galahad could use, being the only knight worthy enough to see the Holy Grail. Merlin sat down and was at once swallowed up by the earth. Another story blames the wizard’s death on the passion of women. Either Viviane, possibly The Lady of the Lake, or Nimue, the daughter of a Sicilian Siren, imprisoned him in an enchanted woods after Merlin had mistakenly explained all about the secrets of his own magic. As Merlin once told Sir Gawain, who once passed by: “I am also the greatest fool. I love another more than I love myself, and I taught my beloved how to bind me to herself, and now no one can set me free.” The truth be told is The Lady of the Lake was the one that imprisoned Merlin in stone, a black tower of stone that soon to be known as (Merlin’s Tower). The tower was build from the very core of the earth, blackened by the heat and pressure, it came straight out and swallowed Merlin whole, imprisoning him inside forever, masked by a great forest that grew around the tower, keeping everyone away. But Merlin was no fool. He did not give away all of his secrets. There were a few he left hidden like all good wizards. Personality- Myrddin is quiet and complacent, knowing full well of his powers and how much can happen if he loses the quite in his mind. But even with this he is rather light guy that enjoys talking as much at not. If you saw him on the side of the street would not give him a second glance even though he attracts alot of attention when he wants to. Myrddin has no care for humanity knowing full well its destination on the grand scale and will adopt his master wishes without question. Even after all his mistakes with women and one that nearly claimed him whole he is still the wisecracking hopeless romantic that he always was, well at least when his wife isnt around... Abilities- Sorcery (caster only) This gives the servant ranks in old world spell casting, only casters use it. High-Speed divine words (Caster only) Allows the activation of magic without connecting the Magic Circuits or incantation of spells. Even great magic can be activated with just a single action. It is a language from the age of the gods, so modern humans cannot pronounce it. Eye of the mind (True) The ability to effectuate rapid and precise judgements gained through experience and training Servants with this skill are capable of calmly analysing situations even during a battle, applying strategy and skills to turn the tables in there favour. As long as there is at least a 1% chance of victory, they are able to devise a plan to exploit that possibility, although does not guarantee victory though. Item Construction (caster only) This gives the servant the expertise to create magical items like potions and charms. Clairvoyance Rank B Enhanced visual perception and premonition. Magic resistance Rank A This ability cancels the effects of magic Noble Phantasms- Inquisition of Power(Support) Merlin’s most unique ability is to create worlds and give life to them with this Phantasm he can infuse all the power he has to make himself and his Master have hear infinite ammounts of mana for a short period of time, increasing all of their ablities. Call of the Phoenix (Anti-army) When he drew phoenix’s to his world through portals he learnt all he could about them and found them to be powerful but would never singe a leaf. He now knows how to call one forth from his world to fight at his side with devastating effects. The Pheonix takes this form. Catalyst- A white feather with an advanced array of magi symbols from all corners of the world in a single circle.
__________________ ![]() "The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift." -Albert Einstein - - - Number One fav anime series of all time is Trigun. But the Hayao is the true king of anime! Last edited by Wolfheart; 01-19-2009 at 12:04 AM. Reason: Changes, Spelling, Grammer |
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| | #15 (permalink) |
| A Sleeping Demon... | ![]() Name: Arieh Arthurson Meaning: Arieh is Hebrew for Lion Age: 27 Eyes:Red Hair: White Height: 5’ 10” Alignment: Holy Church Abilities and skills: Sacraments Runes Martial arts: Kendo Martial arts: Shirikenjutsu Equipment: Black Keys A collection of Daggers made from Stellite, each engraved with a different Rune A saber, also made from Stellite A collection of “stamps” each with different Runes for quick use of runes. Biography: Born in village of Langdon, Kent in England. Arieh’s Parents were rogue mages, his father mastering in metal and water, and his mother in runes. His father was killed by the church five weeks after he was born, and his mother fled with him to the town of Mibu in the Japanese Prefecture of Tochigi. Here Arieh grew up learning 2 languages, along with the runes that his mother knew, until the age of 7, when the church caught up with him. The executioner sent after them killed his mother, but for some reason how mercy on Arieh, and took him back to the church with him. It was there that Arieh was taken in by the Assembly of the 8th Sacrament. He was taught how to wield swords, and the knowledge of how to use the Black Keys. His first Mission, given 10 years after arriving at the assembly, was to hunt down the executioner who had spared his life, and had acted like a father during the 10 years of training. The said executioner had gone rogue two months earlier. It took Arieh only 3 weeks to hunt down his adopted father, and even the most experienced of the clean up crew sent by the church were horrified by what they saw. After 10 years of being an executioner, the Assembly decided he was the best candidate for the church’s entry into the Holy Grail War. He was posted to the Fuyuki Catholic Church as a maths teacher as a cover. Personality: A quick tempered man, with a troublesome blood lust. He is of the opinion that all the humans are fallen, and that none qualify as “Innocent”. Though the church dispatched him to retrieve the Holy Grail, he wishes to earn it to invoke God’s Wrath, which he believes will bring an end to the Universe.
__________________ "Avila is like a Freaking Vampire and female version of Solid snake" - Uberdaemon Last edited by draringi; 01-18-2009 at 01:53 AM. Reason: removed Mystic eyes, and updated Biography, added skill. |
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| | #16 (permalink) |
| Bélias Join Date: May 2008 Location: City in Midlands
Posts: 626
Rep Power: 23 ![]() ![]() ![]() ![]() ![]() |
The moderator position ![]() Name:Alexander Konstantinovich Zhukov Age:50 Hair:Silver Eyes:Grey Height:6ft 3" Alingment:Holy Church Abilities: 1)The master of the combat, hand to hand or weaponry. 2)3 Holy Sacraments - Heal/Purify/Dispel 3)Very high charisma, can inspire or convince people just by talking Equipment: A Dragunov sniper rifle, carbon-bladed combat knife and throwing knife in the sleeve of his suit. A classic priest suit, but made from the fabric that is strenghtened against most offensive magic types, not suitable for repelling any Noble Phantasms or any other high-power magic. A magic item "Eye of the Beholder" allowing to see the battles between the master or servants. A notebook and a pen. Biography:Born to Soviet army family, was raised in strict discipline according to his fathers wishes. Was sent to cadet boarding school at the age of 12 and remianed there for 6 years when he joined the Soviet army elites. After spending 15 years in various regiments and serving in the Spetsnaz(a highly trained covert-operations combatants) he found that the life did not give him a purpose. After the collapse of soviet union he travelled around the world and trained many armed groups. At the age of 38 he joined the Holy Church as he discovered the world behind the usual. But he was not a fanatic, he simply believed that this group has the best reasons and methods of protecting the world against the horrid demons and other dark sorcery. Now at the age of 50 he was chosen to oversee the new Holy Grail War. Personality: Military strict with both himself and the people around him, he still finds a warm place in his heart. Uses his notepad to write down the important observations or thoughts and reviews them later building a strategy for his next move. Does not want anyone to gain the grail if they are not worth it, even if he has to sacrifice himself and other to do it. He appears calm and emotionless even when he is troubled or surprised.
__________________ Otaku attack!! !! Spoiler Last edited by Batou-san; 01-31-2009 at 12:29 PM. |
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