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Old 12-10-2008, 03:24 AM   #1 (permalink)
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Default Grail War master creation guide

A thread for character aplications will be opened on january 1st 2009
all submitted profiles will be inspected for compliance with the rules players
will be contacted by pm if any changes need to be made to their profiles
this will not exclude them from the war as they will be given to oportunity
to make the necessary changes.

If you have any questions about character generation contact me via pm
you may also pm me a character profile before January first to have it evaluated
that way you can be sure that your profile is in full compliance when you submit it

okay down to business- this is the basic layout for creating a master
the following are items which must be included in your profile and rules
that must be followed as well general information about alignment and abilities

  1. Picture : any art style will do once it helps visualize your characters apearance
  2. Name
  3. physical description
  4. alignment (Mages Association, Holy church or Neutral -(rouge, latent or non magic) )
  5. Abilities and skills max 4 (magic, combat, mechanical basically anything that is physically possible to achieve)
  6. Equipment
  7. Biography
  8. personality
Rules
1.The skill of a modern mage does not come close to that of a sorcerer or
wizard of centuries past such knowledge has been lost and to reflect that
an offensive spell can be no more powerful than a gun shot or a grenade if
it is done off handed a complicated spell of a charging period can allow more
powerful spells to be enacted

2. Although characters like Shiro's father had vast resources at their control
in the interest of fairness we must insist that people cannot supply their
own mercenaries and armies to help them fight the war the only exception
is where a servant may summon a familiar as part of a noble phantasm.
Masters may have advisor or people to supply them with weapons but these
characters may not partake in combat or directly effect the out come of
the battle



Alignments

Mage's association
Anyone aligned to the Mage's association is a trained in the use of magic
and must be proficient in at least one or a maximum of two from the following
schools of magic

1. Elemental
this magic draws from the 4 elements Fire, Water, Earth, and Wind
a magus schooled in this magic may specialize in spells of one element
and one of the other two magics schools or two elements and no other magic
type Each element has a sub element that the user automatically has proficiency in.

Fire element spells are related to consumption, heat, entropy, fuels,
energy transfer and thermodynamics. Known sub-elements: Heat

Earth element spells relate to grounding, cultivation of energy and
energy embedding. Known sub-elements: Metal, Jewels.
(Jewels is were you store energy in precious stones which can be used
to cast spells or thrown like a grenade)

Water spells are related to flows, forms, cycles, combinations and
manipulations. Known sub-elements: Ice.

Wind deals with air, kinetic forces, static energy, free energy and
directed movement. Known sub-elements: Lightning

2. Gradation Air
Commonly known as Projection or tracing The concept behind this
Magecraft is rather simple, to shape prana into the material composition
and design of an object that is being imagined by the mage. However,
the world will recognize this item as a phantasm (something that does
not belong to the natural world) and it will attempt to correct the
inconsistency that is its existence by wiping it out. At this point the
caster’s imagination plays an important role, as the better the mage
can picture the object in his mind, the more stable the final result will
be. The more perfect is the image of the object, the longer it will remain
in the world. Still, regardless of how good the image is, it is impossible to
create an everlasting object through Projection. Gradation air also
encompasses strengthening/reinforcement which is the ability to reinforce
an object or physical body making them tougher and harder to destroy or
enhancing their characteristics for a short period, for example a knife can be
made harder and sharper a food item can be made more nourishing This is
very basic and would be used by an unskilled mage who is labelled a Faker
by more skilled peers

3 Rune Magic
A type of Magecraft originated in the old Scandinavia, symbols that once
inscribed automatically activates a spell accordingly with the meaning
that they represent, their use is unpopular within the Mage’s
Association. It is possible to affect a target with a Rune inscribed at
distance, but rate of success is low if said target possesses Magic
Circuits due the effect of Resistance. In this case, the Rune must be
inscribed directly onto the body. If used in combinations, it is possible to
create Bounded Fields with them. Runes can be used to give special
properties to items for example inscribing a speed rune on your shoes
can allow you to run faster.
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Last edited by skullreken; 01-13-2009 at 05:24 PM.
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Old 12-11-2008, 02:33 AM   #2 (permalink)
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Alignments continued

Holy Church
if you choose to be part of the church you will be working for a department called The
Assembly of the 8th Sacrament. Known as Executors Kitomin was one of them their
job is to hunt demons and retrieve holy relics although the holy grail isn't the actual
cup from last supper the fact that it bares it's name makes the Church see it as it's
property. So it is willing to turn a blind eye to participation in the grail war which it would
normally condemn. This is not to say that Executor may not have other reasons to seek
the grail motivated by personal greed and aspirations. the following are abilities and tools
the members of the church have at their finger tips.

1. Sacrements (executors must take this as an ability)
All members of the church are trained in the use of the sacraments which are in fact
a form of magic they mainly purify an area purging it of evil and forcing demons and
wraiths back to the nether regions this has limited effects on physical beings and
can repulse spirits but are ineffectual against servants This magic is useful at dispelling
curses and healing wounds

2. Runes (optional)
Because the magic unleashed by runes comes from the symbols themselves anyone
could study and learn how to use them however if the user isnt proficient with magic
the effects will be diminished

3. Black Keys (equipment not counted as ability)
the main weapon of the executors are the Black Keys. The Black Keys have the
appearance of sword hilts with blades materialized by sorcery, though the Keys are
treated more as daggers than swords and can be thrown. If the Keys manage to hit
the shadow of a target, the target will be pinned down and unable to move as the
shadow cannot separate from the body





Neutral
ailignments - rogue, latent, non magic
neutral characters fall under three categories, those with no magic abilities those possessing
Latent magic abilities that they had no prior knowledge of or magi/executors who have broken
away from the images association or holy church. There is a a variety of ways a
neutral character can become a master as covered in their profiles

1. Rogues Magi and Rogue Executor
These are magi and executors who have turned their backs on their respective organisations
Rouge magi work free lance and practice magecraft unbound by the rules of the association

Executors generally work as independent demon hunters they are always on the side of good and will
work with anyone who wishes to rid the world of demonic influences but will not affiliate with
organizations as they keep on the move to avoid running into the agents of the holy church
they have been known to dabble in magecraft in order to further their demon fighting ability

Rogue mage magic abilities (must have at least 1 or 2 max)
rogues take magic skills from the list of thoes available to the magi of the mage's association

Rogue Excutor abilities

1. They have to take sacraments as an ability
2. They may take one of the magic skills in the mage's list but if they do they will be weak at it
also if they choose elemental magic they are unable to use the sub element of the element
they specialize in
3. Rogue Executors no longer have access to artefacts of the holy church such as black keys

2. Latent
In the case of a master with latent magic summoning is caused be being in the right place at
the right time if there is a suitable catalyst near by and the right conditions in place a successful
summoning can accidental be carried out.

Magic abilities (optional)
Those with latent abilities may realize their magical abilities after the summoning of a servant
and may choose one magic from the list of magic skills afforded to fully fledged magi although
they will not be as powerful as someone who has been formally trained


3 Non Magic
A character with no magical abilities can become a master in one of two ways,

1. A mage can summon the servant and relinquish control to him/her in this case the servant is
sustained by the mage while the master is given fake command spells which take the form
of a spell book this fake command spell is good for 2 commands instead of 3.

If it is the case of a non magic individual taking control on behalf of a mage the player may
createa profile for that mage but the mage will only be allowed to serve as an advisor and is not
allowed to take part in combat


2 The second way is for the master to kill someone with magical potential and use their blood
to make a summoning circle a servant obtained in this manner has to feed on the life force of
humans to sustain it's existence, not that someone who uses this method to gain a
servant would care.

Magic skills (optional)
Runes , it is possible that a person with no magical abilities could have learned about Runes
but with out any natural magical abilities they wont be as powerful or effective

Summoner (Optional)
If the Non Magic neutral become a master because another person relinquished control to
him/her you may create a profile for that summoner however this character stays in the base
acting in a mere advisory capacity and does not take part in battle
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Last edited by skullreken; 01-02-2009 at 05:30 AM.
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Old 12-11-2008, 06:17 PM   #3 (permalink)
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Default

Here's a sample master profile to give you an idea of what we are looking for



Name - Christoph Aakre
Age - 26
eyes - blue
hair - blond
height - 6ft 2"

alignment - Neutral non magic

abilities
1. Christoph has a black belt in jujitsu and is proficient in the hand to hand and
weapons combat it encompasses
2. Christoph is trained in the use of fire arms and was captain of his University shooting team
3, Christoph has done studies on the occult and has learned various runes although he
has yet to discover their dangerous potential.

Equipment
Cristoph has armed himself with a Desart Eagle and a katana he aslo carries a
book of runes which he is studying, he has yet to experiment with them and is currently
unaware of the existance of magic he is more concerned with making it look like his
victims were sacreficed as part of a ritual aside from that he was a vast wealth of
money to keep him going.

Biography
Christoph was born into a rich familyi Oslo Norway his father was a renowned scholar
so he was placed in boarding school at an early age he was put under enourmous
pressure by his parents and when ever he saw them the were always more
concerned with his grades than anything else When he was ten he returned home for
Christmas having scored over 95% in all of his exams with the exception of Maths
which he scored 75% in his paretn ignored his good grade and severely chastized him
over the 75% since that day he has harboured a hatred of his parentand maths.

Shortely after this incident he started being bullied by an older boy caled Holger, one
day after recieving a severe beating from Holger Christoph took his frustraton out on
the pet hampster in his class room crushing it in his bare hands. This gave him great
pleasure and reliefe from the pressure he was experiencing from his parents leading him
to trap torture and kill animals in the woods close to the school. Eventually this wasnt
enough he needed something new and exciting and he set inmotion a plan to achieve this.
Christoph spent the next 3 years learning jujitsu and when he felt capable he lured Holger
into the woods and challenged him to a fight during the course of the fight Christoph broke
Holgers arm and leg and proceeded to slowely beat him to death. he dimembered the body
and buried each pieces miles apart in the woods far from the murder scene.

After that Christoph stuck to killing small animals, keeping the image of a nice quiet guy
and perfect student but his mind was always active dreaming up new ways to murder
people When he turned 18 he put his plans into action using his wealth to go travleing
during the mid term breaks from college murdering people in the countries he visited.
He also took the opertunity to learn how to use rifles and hand guns at his University
shooting club. ow with University finnished he has taken the time to discover more exquisite
ways to inflict suffering and death by read books on satanic sacrifices and torture techniques
Heis about to embarck on a world wide killing spree his first stop will be Fuyuki city in Japan.

Peronality
Christoph come across as being quiet, charming a bit of a ladies man and an overall nice guy undernneath
that he is more sinister he is cold and calculating he is not quick to anger but any insult dealth to him will
be mulled over and answered in a well thought out and brutal manner.






__________________


Procrastination is the ability to find something better to do
Claimed characters
Spoiler

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Last edited by skullreken; 12-17-2008 at 04:22 PM.
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