WORLD OF REVOLUTION
Hey folks. Time to play a new RPG!!!!! This is a new world I thought of, so be nice and play nicely in my kinder-garden.
History:
2525 year of new age. World is in a great conflict between races. Humans, dwarfs and witchers are fighting the new-old races, which are trying to get their place in the world.
Action is held in Fyuki city. This is a town, where the magical lines cross together and open portals of magic. City is old, near the sea. It is surounded by forests and mountains, which make the city hard to approach.
150 years ago because of humans, bio-genetical humans and mutants were born. But they were hated by humans for their abnormal human abilities. Thus a fight was born between those 3 races. Later on, a new race from the magical world came to the human world- dwarfs. They joined the humans side in fight with the place in the world. A lot of humans, mutants, dwarfs, and biogenetical humans died in those past 150 years, but later on, two old races were awekened by the bells of war - vampires and werewolfs. They joined the mutants side, because humans killed a lot of them in all those years from the begining of the world. But vampires and werewolfs never liked mutants either, so they are hostile with each other too. After the vampires and werewolfs the witchers came. As they are old hunters able to use magic and they fought against the lowest rankings of the vampires and werewolfs. Witchers were gladly accepted by the humans. This made more chaos in the current world.
At present, a lot of people live at space in bio-spheres. The world already changed a lot. Lots of new technologies were applied to everyday routine. New security systems were created with the reason to avoid war. At this moment, most of security systems are computers, cameras and shooting mashines that are connected between. Also robot-protections have been invented for this. There are 3 sizes of them. 1- is a mini robot. Very powerfull armor, hard to brake, but size of a garbage can. 2-nd is with size of a human, walks fast, has automated shot-at sight locked on enemies. Activates to anyone who shots (except cops). 3th one is a 3 feet tall robot, which is almost imposible to destroy. Armor is is not afraid of any rockets or bombs.
At present, the world has passed great bounderies in the magic, alchemy and technology. It has became a common thing between all the races, and the war is so old, nobody remembers why it even started. This is our starting point - to fight each other.
The races are devided into two sides :
One side- humans, witchers, dwarfs.
Other side- vampires, werewolfs, mutants, biogenetical humans.
Every race has its own classes.
Humans can be fighters, casters, alchemists.
Dwarfs are fighters only.
Witchers are fighters with magical power.
Biogenetical humans are fighters.
Vampires are purebloods, nobleman, E-class vampires.
Werewolfs are purebloods, fighters, E-class.
Mutants are fighters with special abilities.
RACES AND CLASSES
ONE SIDE
HUMANS
Humans are the first inhabitants of the earth. After so many years they passed all limits in technology, magic and alchemy. They are powerfull mages, witchers, fighters, alchemist and very smart humans.
human classes:
fighters - humans who use human body strenght, their reflexes and use all kinds of weapons. They can use from high level martial arts to high level fightings techniques with swords, guns, bows and such. They have great body strenght so are hard to kill, but they have no immunity to magic, so if they get hity, they can suffer a lot of damage, but normal attacks can barely wound them or leave at least a mark.
Casters - great magical experiance, but weak body. They have great power in magic, but can be easily killed in melee combat without magic. Theyr source of magic depends on human character, each human can summon only few forces of natrue, the 5 point masters(fire, water, air, void, earth) are realy rare.
alchemists - people who can use landshape or any item to make something for themselves. They use pocket watches who are used instead of the alchemy circle. They have passed great boundaries, so can create much more than they should. They are only a bit skilled in melee combat.
Witchers
Witchers - fighters with magic. They are hunters of Wolwerines and Vampires, mostly E class. They can use magic, but only by making signs with theyr hands. Theyr body is strong and fast to is realy hard to wound. Theyr magic isn't powerful, but enaugh to kill high level vampires and any other class. Witchers can see in night and bright sun as they can control their pupils, so they can clearly see everything. Also they can summon a steed that can acompany them in theyr travels. The steed is bounded by magic, so you can't kill it. It can move faster than a car.
Dwarfs
Strong fighters with a huge imunity to magic. They can craft high quality weapons, which don't brake. Because of theyr small height they were always laughed at, but recantly when they showed the world what they are capable of, made everyone shut up. They are respected between all races. Theyr high quality fighting and stong body helps them fight long and hard battles with an ease.






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